Hero Pro 22: morphing particle cloudPRO
Full-screen hero with ninety thousand GPU particles that morph between five shapes, recoil from the pointer and glow in theme colors, with an accessible tab list to switch the shape.
Installation
Once per project: add the Pro registry and your licence key.
components.json{ "registries": { "@ballmac": "https://ui.ballmac.com/r/{name}.json", "@ballmac-pro": { "url": "https://ui.ballmac.com/r/pro/{name}.json", "headers": { "Authorization": "Bearer ${BALLMAC_LICENSE_KEY}" } } } }.env.localBALLMAC_LICENSE_KEY=your-licence-keyAdd it.
$ pnpm dlx shadcn@latest add @ballmac-pro/hero-pro-22Need a licence or help with setup?
Build prompt
Every value of this block written out: layers, sizes at each breakpoint, motion timings, fallbacks and a checklist. Give it to an AI builder to recreate the block in any stack.
Usage
import { HeroPro22 } from "@/components/ballmac/blocks/hero-pro-22/hero-pro-22"States
This block has no states. Static content: nothing to load, submit or fail.
Dependencies
- npm
- lucide-react
Use with AI
A dark, full-viewport hero whose centerpiece is a 90,000-particle cloud that changes shape (sphere, torus, galaxy, wave, helix), cycling on its own until someone picks a tab. Pointer pushes the particles away. With the shadcn MCP server set up (guide), ask your agent:
Add the Ballmac UI Hero Pro 22: morphing particle cloud (@ballmac-pro/hero-pro-22) to this project with the shadcn MCP, then use it where it fits.
Use it for
- Data, analytics and AI products that want to show their data as a living object
- Launch pages that need one memorable interactive moment above the fold
Not for
- Text-first pages or light themes (use hero-1)
- Pages that already carry another full-screen canvas
Registry JSON (needs your licence key): https://ui.ballmac.com/r/pro/hero-pro-22.json
Covered by the Ballmac UI Pro license.
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